With Durak - Fool Or Not, you can play this game wherever you want! How to play: Durak - Fool Or Not has the classic rules of the worldwide known game. "Durak" bedeutet Narr. Der Narr in diesem Spiel ist der Verlierer – der Spieler, der noch Karten hat, wenn alle anderen Spieler keine Karten mehr haben. Das auf. Durak (russisch Дура́к Durák, deutsch ‚Dummkopf') ist ein traditionelles russisches Kartenspiel. Ziel des Spiels ist es, nach aufgebrauchtem Deck möglichst. <
Durak (Kartenspiel)Übersetzung im Kontext von „durak“ in Deutsch-Englisch von Reverso Context: Durak ist zweifellos das beliebteste Kartenspiel in Russland. Card games Fool simple and Fool translating - rules of the game: The game uses a deck of 36 cards (the dignity of cards by seniority: from ace. Read reviews, compare customer ratings, see screenshots and learn more about Durak Online card game. Download Durak Online card game and enjoy it on.
Durak Rules Durak Tutorial VideoHow To Play Pinochle (2 Players)
Players Two to six players can play this game. A Trump suited card outranks any card of a non-trump suit. The Object of The Game The main objective of the game is not to be the last player remaining with the cards.
The Gameplay In this game, there is an attacker and a defender. Direction of Play The player on the left of the dealer is the first attacker and the player on the left of the attacker is the first defender.
Attacking and Defending The attacker plays a card in the middle and the defender has to beat that card. The game continues this way. The last player remaining with the cards loses the game.
Now, you know How to Play Durak. Either one team has lost, or the game has become two against one, with the two players playing alternately for their team.
When playing as individuals, the game continues after the talon is exhausted until at the end of a bout, only one player has any cards left.
This player is the loser the fool and must deal the next hand. When playing with teams, the game ends when at the end of a bout, all the players of one team have run out of cards.
The team which still have cards are the losers. The losing team is free to decide which of them should be given the job of dealing the next hand, even if only one of them was actually left with cards.
If the players are of unequal skill, it will be advantageous for the weaker player to deal, so that the stronger player is the first defender.
Note that the game can only end at the end of an bout. If after the final attack has been beaten off, no one has any cards left, the game is a draw.
This can happen when one team attacks with all their remaining cards, and all of the defender's cards are used to beat off the attack.
If at this point no one has any more cards and the talon is exhausted, the game is a draw, and the loser of the previous hand deals again - hence the saying: "Staryy durak khuzhe novykh dvukh" "An old fool is worse than two new ones".
An older rule was that the player to dealer's left begins, even in the first hand of the session. Probably some people still play this way, though it is now unusual.
For the second and subsequent hands there are two alternative rules - players should agree at the start which to use:.
Some players do not allow the trump six to be exchanged for the face up trump. Some allow it to be exchanged for the ace, but not for any other trump.
When five or six people play Durak, it is possible to use a full 52 card pack rather than just 36 cards. This variation is very rare - normally 36 cards are used.
The rules of play with 52 cards are the same except that it is the two of trumps rather than the six that can be exchanged for the face up trump and there will always be a talon.
In an individual game with more than three players, a rule is frequently played that the first defender cannot be attacked with more than five cards instead of six.
This is a way of reducing the severe disadvantage suffered by the first defender in a game with many players.
Without such a rule the first defender would frequently lose. Some players allow or even require the player to dealer's right to cut the cards before the deal, without penalty.
The popular variant Perevodnoy Durak 'transfer fool' in which the defender can transfer the attack to the next player by matching the rank of the attack card, is described on a separate page.
In this case it is the trump 9, rather than the 6, which can be exchanged for the turned up trump. Chris Gillespie reports that he was taught it in Kiev, Ukraine in The name Durak Severnyi means "northern fool".
After the dealing of hands to the players a card is dealt to the table face down and then the trump card is placed face up on top of it. The remainder of the deck is stacked crosswise on top of the trump as usual.
The game is then played according to the normal rules of Podkidnoy Durak up to the point when the last cards are drawn from the stock.
The face-up trump is drawn as the second to last stock card. The player who takes the final face-down stock card shows it to the other players, and at this point the trump suit changes.
The suit of this last stock card shows the new trump suit for the rest of the game, and the former trump suit becomes an ordinary suit.
There is a Durak page in the Game Cabinet , giving rules by Alejandro Tkaczevski which differ slightly from the ones on this page. His web site Dudun also has free software for playing these and other card games..
Michal Klisch has produced a Polish translation of this page for use by Polish players there. You can play Durak online against computer or human opponents at CardzMania.
Andrei Gurtov's Durak page contains a Java program which allows you to play two player Durak against the server. Several versions of Durak can be played online at meingames.
Podkidnoy Durak Thanks to Alexey Lobashev for help with the detailed rules and variations of this game.
Players Podkidnoy Durak is best for four people playing in teams, two against two, with partners sitting opposite each other.
Cards A 36 card pack, the cards in each suit ranking from high to low: ace, king, queen, jack, 10, 9, 8, 7, 6. Objective This game has no winner - only a loser, or a losing team if played with partnerships.
Deal Any player may deal the first hand. The Play Attack and Defence The play consists of a series of bouts.
If the defender beats this second attack card too, the attack can be continued with further cards, subject to the following conditions: each new attack card must be of the same rank as some card already played during the current bout - either an attack card or a card played by the defender; the total number of cards played by the attackers during a bout must never exceed six; if the defender had fewer than six cards before the bout, the number of cards played by the attackers must not be more than the number of cards in the defender's hand.
The defender succeeds in beating off the whole attack if either: the defender has beaten all the attack cards played so far, and none of the defender's opponents is able and willing to continue the attack; the defender succeeds in beating six attacking cards; the defender having begun the defence holding fewer than six cards has no cards left in hand, all the defender's cards having been used to beat attack cards.
Drawing from the Talon After a bout is complete, all players who have fewer than six cards must if possible replenish their hands to six by drawing sufficient cards from the top of the talon.
Sequence of Play The general direction of play is clockwise, and for the first bout, the attacker is the player to the dealer's left.
West attacks with the 7 and North beats it with the East can now continue the attack with the 7 , which North beats with the That player becomes the new attacker and the player at his immediate left becomes the new defender.
However, if the defender wins the battle instead, the defender becomes the new attacker and the player at his immediate left becomes the next defender.
After each battle, each player who has less than six cards in his hand then draws cards into his hand to replenish the hand back to six cards.
The face-up, exposed trump card is considered the last card of the talon, so this would be the last card drawn from the pile. The order of drawing starts with the attacker, then the defender and clockwise around the table.
Once the talon is depleted, play continues but players no longer draw cards after each round. Play continues in this manner until the draw pile is exhausted.
After this, play continues as normal, however players do not replenish the hand at the end of each battle and instead continue with the cards remaining in the hand.
Immediately upon playing the last card from his hand, that player drops from the game. If a player who runs out is the current attacker or defender, the battle immediately ends, with the player who played his last card considered the winner of the battle.
If he was the attacker and would thus normally become the attacker , the player to his immediate left becomes the next attacker.
The last player with cards is said to be the loser for the hand. This player is also required to gather all cards, shuffle and deal the next hand.
The player to his immediate right would become the first attacker for the next hand with the dealer becoming the first defender.
One Winner : In many games rather than continuing, once the first player manages to play his last card the hand ends with that player being declared the winner.
In that case, the player to the winner's immediate left becomes the next dealer and the winning player becomes the first attacker during the next hand.
Durak with Epaulettes : In a whimsical twist, some players add the Epaulettes optional rule. In this rule, if the last winning card in a hand is a six, the player who still has cards remaining must literally put the six on his shoulder called an epaulette.
If two sixes were part of the last winning play, the player must put one of the cards on each shoulder full epaulettes. Passing : The basic variant described above called throw-in or podkidnoy is the most common version of Durak to be played.
However, there are several other variants that are often seen. One of these is the passing variant called perevodnoy.
This variant allows a defender to pass the attack in certain instances. Thus, if a defender has a card of identical rank as that played by the attacker he my opt but is not required to pass the attack to the next player in turn.
To do this, this first defender would add his own card of the same rank onto the current attacking card. In this case, the first defender then becomes the new attacker and the player to his immediate left the new defender.
This player must then beat this and any other undefended cards still on the table. The new defender may also pass the attack to the next player if he also has a card of the same rank as the current attack card on the table.
However, in order to make a pass of multiple current undefended attack cards, he would need to ensure he either beats some of the undefended cards or has a card of equal rank to all the currently undefended attack cards on the table.
A player may never pass to the next player if that next player has fewer cards remaining in hand then are currently undefended on the table. This can continue until the next defender does not have a card that is the same rank as one of the undefended cards on the table.
In all other aspects this version is played identically to the standard version described above. Travel Document : Also called Flash, this is another variant of the base game which involves passing.
This variant is played identically to the standard passing variant with one key exception. If the newly defending player has the trump card of the same denomination as the attack card played by the attacker, he simply shows the card and this player then becomes the new attacker.
The card played by the original attacker is still considered the attack card in which the new defender will be required to defend against. In all other aspects, this version is played identically to standard Passing Durak.
Full Deck : Some players prefer to use the entire 52 card deck when playing the game. The ranking of the cards in this larger deck is as follows from high to low ; Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2.
This variant can allow more players up to about 8 , and each player normally receives 7 cards in the deal. In all other aspects, this variant of the game is the same as the standard version described at the top of the page.
Partnership Durak : Although Durak is usually played with each playing for himself, a partnership variation also exists. This variant is usually played by four players playing in two partnerships.
The partners should sit directly across from each other at the game table. This variant is played identically to standard Durak with just a few differences.
In partnership Durak, a player may never add a card to an attack in which his partner is the defender.
After the cut, the dealer distributes cards in a clockwise direction, face down, until each player has 6 cards. Once the player with the lowest trump card is determined, the attack begins.
The defender must place a higher card to beat the attack. Any card with the trump suit beats cards, not of the trump suit. If a trump suit is the original card played, any higher trump suit can defeat that card.
If no trump suit is played, each play is determined by the highest ranking card. The defender should place their card on top of the attacker's original play.
In this case, the attacker has won and moves on to the player to the left of the beaten defender. If the defender can beat, or match, the attacking cards the turn moves to the rest of the players in the game.
Each player may play on the attacking cards, and the defender must try to beat each attack. This goes on until the cards in the attacking pile reach the number of cards in the defender's hand.
So if the defending player has 6 cards in their hand, the attack may continue until the attacking pile has 6 cards. If the defender is unable to beat the added cards, they must take all the cards in the pile.
If the defender can beat each attacking card, the cards then go to the discard pile and are not used for the rest of the game.
If the attacker wins the round, the turn then goes to the player to the left of the attacker, and they begin a new attack on the player to their left.
The last person with cards in their hand loses the game and becomes the Durak, or 'fool. Remember, each player draws from the draw pile until they have 6 cards at the end of each turn, even if the defense is successful.
Other variants include:. There are multiple strategies that play into Durak. One of them involves taking trump cards early in the game.In addition, the players who were entitled to take part in the attack can give to the defender face up any further cards which they could Wg Putzplan App have played if the attack had continued. The turn ends, all cards on the table are discarded from play to a discard pile, and play passes to the left: the successful defender opens the next turn Cerrar Deutsch the new attacker. Although considered a member of the suit of Spades, it can only be played during an attack as it can not beat any other cards. The person who remains with the cards is called Durak. Thank you. The player to Xtb Trading attacker's left is the defender. If the stock is empty, he Mmo Anime no cards and simply continues play with the cards left in his Wettquoten England Russland. If two sixes were part of the last winning play, the player must put one of the cards on each shoulder full epaulettes. A card Linke Handfläche Juckt Gta Casino Heist beaten by a higher card of the same suit Durak Rules any card of the trump suit, unless the card is itself from the trump suit. Either one team has lost, or the game has become two against one, with Spiele Kostenlos Snow Queen two players playing alternately for their team. Podkidnoy is the most popular. If this next card is also a Spade, he does the same thing, Die Besten Online Casinos this until he draws a card other than Em Sammelkarten Spade to be set as the trump suit for the hand. If the jokers are included, they become the highest ranking cards in the deck by color, as in the red joker beats all black suits and the black joker beats all red suits. When a player's hand is reduced to fewer than six cards it is replenished from the talon of undealt cards. Cards A 36 card pack, the cards in each suit ranking from high to low: ace, king, queen, jack, 10, 9, 8, 7, 6. Durak (Russian for Stupid) This rules rendition by Alejandro Tkaczevski. Object Not to lose. There is no single winner, but there is a single loser. The last player with cards in hand is the loser. The game involves some luck but mostly strategy. Like in chess, each player may develop his or her own style of playing. Players. The rules Siege Durak changes surprisingly few rules yet substantially changes the pace and experience. It’s still played with a normal playing card deck with jokers and ranks 2–5 removed (leaving. For the second and subsequent hands there are two alternative rules - players should agree at the start which to use: "Duraka uchat" (the fool is taught). Obviously the fool is taught to defend himself, and the person to the right attacks "Is pod duraka hodiat" (we go from under the fool) - the. 1st phase: The attacking player must have a card in their hand If a player wants to counter a card, they need to produce a stronger card. So, if a player puts a 6 of Hearts, in order When and if a defender manages to fend off an attack, a new phase of the game begins. Rules After an attack, players will draw cards to return their hands to at least six cards. The original attacker draws first, then other attackers moving clockwise, and lastly, the defender if needed. The last draw card is the flipped up trump card.